The Molasses Flood

TheMolassesFlood

Become one of the crew!

The Flame in the FloodEndless river survival
Drake HollowSave a blighted world
Drake Hollow
Drake HollowSave a blighted world
The Molasses Flood

TheMolassesFlood

Become one of the crew!

The flame in the Flood
The Flame in the FloodEndless river survival
Drake Hollow
Drake HollowSave a blighted world
The Molasses Flood

TheMolassesFlood

Become one of the crew!

Forest

Our Story

The Molasses Flood is a CD PROJEKT game development studio located in the greater Boston area. We were founded by industry veterans in 2014, and since then have created The Flame in the Flood and Drake Hollow. We’re currently working on an ambitious and exciting new project and are growing our team across all departments. We value every voice on the team, open communication and transparency, and run a studio based on mutual respect and kindness between all members and levels of the team. If this sounds like the type of team you’d like to be a part of, we encourage you to apply.

The Molasses Flood is based in Boston, but offers flexibility in where you work. We have folks in Europe and around the US working together, and allow for full remote or flexible hybrid office work, depending on your preferences. If you see a position that fits, please apply regardless of your location. We’ll see if we can make it work!

We also value diverse voices, experiences, and perspectives. If you’re someone who hasn’t always felt supported in your work and career, we’d encourage you to toss your hat in the ring.

screen from game
screen from game
pin Boston
red line
screen from game
screen from game
screen from game
pin
red line

Our Games

Our games background
The flame in the flood logo

THE FLAME IN THE FLOOD

Available on PC, Mac, & Xbox One

Travel by foot and by raft down a procedurally-generated river as you scrounge for resources, craft tools, remedy afflictions, evade the vicious wildlife, and most importantly, stay ahead of the coming rains.

Gog
Steam
XBox Store

DRAKE HOLLOW

Out now on Xbox One, Windows 10, and Steam

Explore a blighted world with your friends. Gather supplies, battle savage creatures, and build villages to protect the local innocent vegetable folks known as Drakes.

Buy on Steam
Learn more
Drake Hollow logo
The flame in the flood background
Drake Hollow logo

DRAKE HOLLOW

Out now on Xbox One, Windows 10, and Steam

Explore a blighted world with your friends. Gather supplies, battle savage creatures, and build villages to protect the local innocent vegetable folks known as Drakes.

Buy on Steam
Learn more
The flame in the flood background
The flame in the flood logo

THE FLAME IN THE FLOOD

Available on PC, Mac, & Xbox One

Travel by foot and by raft down a procedurally-generated river as you scrounge for resources, craft tools, remedy afflictions, evade the vicious wildlife, and most importantly, stay ahead of the coming rains.

Gog
Steam
XBox Store
The flame in the flood background
Drake Hollow logo

DRAKE HOLLOW

Out now on Xbox One, Windows 10, and Steam

Explore a blighted world with your friends. Gather supplies, battle savage creatures, and build villages to protect the local innocent vegetable folks known as Drakes.

Buy on Steam
Learn more
The flame in the flood background
The flame in the flood logo

THE FLAME IN THE FLOOD

Available on PC, Mac, & Xbox One

Travel by foot and by raft down a procedurally-generated river as you scrounge for resources, craft tools, remedy afflictions, evade the vicious wildlife, and most importantly, stay ahead of the coming rains.

Gog
Steam
XBox Store

Our Values

Player Experience Focused

We are focused on the player experience. We respect and trust our players, and aim to create experiences that show it.

Player Experience Focused pin

Every idea has value

Every idea deserves to be heard. It doesn’t matter who’s sharing their thoughts, because good ideas can come from everyone.

Every idea has value pin

Our games have a voice

Our games are beautiful, innovative, and ambitious. They feel like the unique result of the team that created them.

Our games have a voice pin

We live whole lives

People have lives outside of work – we respect and prize it! Creativity is fed from diverse interests and experiences, and we carefully guard it.

We live whole lives pin

We are kind and professional

We are kind, supportive, and professional. We work together to solve problems and treat each other with respect that we’d expect to be treated.

We are kind and professional pin
CD Projekt Red pin

We are kind and professional

We are kind, supportive, and professional. We work together to solve problems and treat each other with respect that we’d expect to be treated.

We are kind and professional pin

Player Experience Focused

We are focused on the player experience. We respect and trust our players, and aim to create experiences that show it.

Player Experience Focused pin

Every idea has value

Every idea deserves to be heard. It doesn’t matter who’s sharing their thoughts, because good ideas can come from everyone.

Every idea has value pin

Our games have a voice

Our games are beautiful, innovative, and ambitious. They feel like the unique result of the team that created them.

Our games have a voice pin

We live whole lives

People have lives outside of work – we respect and prize it! Creativity is fed from diverse interests and experiences, and we carefully guard it.

We live whole lives pin

We are kind and professional

We are kind, supportive, and professional. We work together to solve problems and treat each other with respect that we’d expect to be treated.

We are kind and professional pin

Player Experience Focused

We are focused on the player experience. We respect and trust our players, and aim to create experiences that show it.

Player Experience Focused pin

Meet the leads

Forrest Dowling
Forrest Dowling
Forrest Dowling
Studio & Creative Director
Keith Zoo
Keith Zoo
Keith Zoo
Lead 2D Artist
Chad Laclair
Chad Laclair
Chad Laclair
Art director
Damian Isla
Damian Isla
Damian Isla
Design director
Alan Villani
Alan Villani
Alan Villani
Studio Tech Director
Kristen Carter
Kristen Carter
Kristen Carter
Lead Character Artist
Kendra Mattozzi
Kendra Mattozzi
Kendra Mattozzi
Lead Producer
Nadine Rossignol
Nadine Rossignol
Nadine Rossignol
People Ops & Recruitment Lead
Chris Kuffert
Chris Kuffert
Chris Kuffert
Lead Gameplay Engineer
Chad King
Chad King
Chad King
Lead Environment Artist
Jolie Menzel
Jolie Menzel
Jolie Menzel
Lead Narrative Designer
Pin-1
Pin-2
Forrest Dowling
Forrest Dowling
Forrest Dowling
Studio & Creative Director
Keith Zoo
Keith Zoo
Keith Zoo
Lead 2D Artist
Chad Laclair
Chad Laclair
Chad Laclair
Art director
Damian Isla
Damian Isla
Damian Isla
Design director
Alan Villani
Alan Villani
Alan Villani
Studio Tech Director
Kristen Carter
Kristen Carter
Kristen Carter
Lead Character Artist
Kendra Mattozzi
Kendra Mattozzi
Kendra Mattozzi
Lead Producer
Nadine Rossignol
Nadine Rossignol
Nadine Rossignol
People Ops & Recruitment Lead
Chris Kuffert
Chris Kuffert
Chris Kuffert
Lead Gameplay Engineer
Chad King
Chad King
Chad King
Lead Environment Artist
Jolie Menzel
Jolie Menzel
Jolie Menzel
Lead Narrative Designer
Join pin

Open Positions

If you don’t see a position listed that’s the right fit for you, please feel free to send along a resume anyway! We’ve got lots more openings coming up, and are always looking for talented people to join the team.

Contact us

Form background
Form background

The Molasses Flood will be responsible for your personal data. For more information please check our Privacy Policy.

Sending...
Thank you
Thank you
Your message has been sent. Someone from our support team will reply to you as soon as possible.