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An independent game studio committed to creating games with heart.

 

Founded in Boston in 2014, The Molasses Flood is made up of a team of former AAA developers who decided to forge our own path. Our debut title is The Flame in the Flood, an acclaimed survival journey about forging a river with only your dog by your side. The team currently consists of Alan Villani, Chad LaClair, Gwen Frey, and Forrest Dowling.

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A rogue-lite river journey through the backwaters of a forgotten post-societal America. Forage, craft, evade predators. On PC, Mac, and Xbox One.

From the Art Director of BioShock and a team of veterans of the BioShock, Halo, Guitar Hero and Rock Band series comes The Flame in the Flood.

Travel by foot and by raft down a procedurally-generated river as you scrounge for resources, craft tools, remedy afflictions, evade the vicious wildlife, and most importantly, stay ahead of  the coming rains.

Featuring an original full length soundtrack by acclaimed Alt-Country rocker Chuck Ragan featuring The Camaraderie, The Fearless Kin and other special guests.


The Flame in the Flood ... lends a little levity to the ol’ not-dying genre
— IGN.com
This challenging voyage makes for one of the most memorable and satisfying survival games in the last few years
— Gameinformer.com
The post-apocalypse is more, here, than a voyeuristic, oddly fecund fantasy: it’s an opportunity to reappraise cultural institutions that are taken for granted.
— Vice.com
a deeply enjoyable experience that scratches the primal itch of surviving in the wild.
— gameplanet.com

Support information

If you are encountering an error or bug, please email support@themolassesflood.com for assistance. For PS4 support, please email support@curve-digital.com.

For help with the PC or Mac version, feel free to check out our Steam discussions, where many problems and solutions are already documented.

Common Issues:

Q: The game is crashing on startup, what should I do?

A: First, try reinstalling the Visual C++ Redistributable, available here. If that doesn't work, try removing your save games & see if it will launch. If that fixes the issue, please email your save files to us so we can try to figure out what went wrong.

Q: Where can I find my save files?

A: On PC they are located here: C:\Users\[username]\AppData\Local\RiverGame\Saved\
On Mac, you can find them here: /Users/[username]/Library/Application Support/Epic/Rivergame/Saved/SaveGames/

Q: How come I'm not getting any achievements?

A: If you've been playing in early access, your achievement file may not have updated. You can find it in your save game folder. You can remove Achievements.sav and they should start working. We are also working on a number of bugs with achievements.

Q: Are 21:9 or ultra-widescreen monitors supported?

A: The game was built specifically for 16:9 aspect ratios, so while 21:9 technically works, there may be UI bugs. Additionally, Unreal Engine cameras are clamped to be Vert- as opposed to Hor+, so the view on a 21:9 screen will show less at the top and bottom of the screen. If we supported ultra-widescreen monitors, a lot of the additional real estate would be showing edges of the game world that lack art and were never meant to be seen.

Q: Can I monetize streams of The Flame in the Flood?

A: Yes! Players are welcome to record, host, rebroadcast, and share in game footage however they please, and are welcome to monetize streams. Thanks for streaming and sharing!

 

 

 

 

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